In reference to the concept of hypertext fiction, where narrative is non-linear and non-hierarchical, hypercomics are a variation of comics that has truly embraced its digital medium, allowing multiple changeable paths within a fractured rhizomatic (wiki) environment.
A great example of hypercomics is a piece by Daniel Merlin Goodbrey entitled PoCom-UK-001. It was originally a massive collaborative hypercomic, however this web adaptation marked the debut of Daniel's "Tarquin Engine", a flash-based interactive canvas, which allows other authors to easily explore the concept of hypercomics.
Having spoken to my study advisor, Dr Shaleph O'Neil, about using Flash to animate storyboards, I instantly and naturally created an image in my head of how this animation/interaction would look. Having seen this, however, I now realize the true potential for variation interactive visualizations can possess.
See more at http://e-merl.com/pocom.htm
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